Transfer Pain
Transfer Pain Lv. 5 / +26 Power Toggle / Toggle
Transfers 67% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Consumes
13 MP
Reuse Time
0 seconds
Can be used on Olympiad
Yes
Attribute
None
Trait
trait_none
Transfers 10% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Transfers 20% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Transfers 30% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Transfers 40% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Transfers 50% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 51% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 52% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 52% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 53% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 54% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 54% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 55% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 56% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 56% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 57% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 57% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 58% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 59% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 59% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 60% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 61% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 61% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 62% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 63% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 63% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 64% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 64% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 65% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 66% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 66% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 67% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 68% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor.
Transfers 68% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 69% of received damage to a servitor. MP is continuously consumed proportional to user's level.
Increases amount of damage transferred to servitor by 1%%.
Transfers 70% of received damage to a servitor. MP is continuously consumed proportional to user's level.